Leaving Carson to the care of the medical facility at Mos Espa, Rex was on his way to meet up with his partner Vendi. Nearing the Mos Espa Cantina, Rex heard a cry for help; and after investigating, encountered a bothan tending to a demolished protocol droid. Here, Rex meets Fenn, a bothan trader tasked with building his clan’s network of outer rim contacts for better trade. The two try to assist the dying protocol droid, but their best efforts cannot stop the droid from powering down completely.
The droid, J9-B8, tells the two how he came to be in his current state. J9 is the counterpart of R2-A1, an astromech known for its calculations to safely navigate the Kessel Run. Such knowledge makes A1 quite in demand from smugglers across the galaxy. A group of thugs attempted to find and capture A1 and questioned J9 as to the astromech’s whereabouts. Refusing to give A1 over to the gang, the thugs took J9 out-back of the cantina and demolished him. After telling Rex and Fenn his story, J9 asks the two to find and save his friend. By doing so, J9 promises that A1 will share some of his knowledge. [not taking his word for it, Fenn asks Rex to remove J9’s head “just in case we can figure out how to get any more info out of him” and Rex proceeds to carry around the head in a backpack.]
Investigating inside Mos Espa Cantina, the characters find a casino/bar. Here, Fenn encountered Arist Riskyr’syk, a fellow bothan and information broker. The two engage in a friendly game of Sabacc where Arist provided Fenn with a little information or confirmation of what Fenn already knew. A1 had been taken by a group working for Bandin Dobah, a Quarren smuggling boss wanted by both the Empire and Thakbah the Hutt.
While Fenn was talking with Arist, Rex encountered a Rodian named Zukata. Zukata also is seeking A1 to help with Rodian trade. As the two were talking, three smugglers entered the casino like they owned the place. Two of the smugglers approached the bar and began to bother Zukata. Rex intervened on her behalf and a fire-fight/melee began. Rex and Fenn were able to subdue two of the smugglers, but their leader, Daro Blunt, [barely] escaped.
Rex and Fenn were able to track down Blunt’s hideout, a warehouse on the edge of Mos Espa. Sneaking inside, the characters engaged in a firefight with Blunt, killing him and two of his associates. Hidden, out of sight, they found R2-A1, disabled with a restraining bolt. After carefully deactivating the restraining bolt, R2-A1 awakened to his rescuers.